Browse documentation

How-to guides

Task-oriented recipes for a specific job — assumes you already know the basics.

Keyframe any property

Three ways to animate a value over time — pick the one that fits how you work.

Use record (auto-keyframe) mode

Turn on ● record and animate just by changing values at the playhead.

Animate one symbol in a formula

Move, morph, or draw attention to a single term instead of the whole equation.

Share a scene with a link

Send a live, interactive scene and choose exactly what viewers can do with it.

Speed-ramp an animation

CapCut-style speed curves: make motion accelerate and decelerate inside one event.

Align and distribute objects

Line up edges and space multiple objects evenly.

Build a step-by-step equation derivation

Morph an equation through algebraic steps with TransformMatchingTex.

Reveal an aligned derivation, line by line

Stack several equation lines with every "=" aligned, and reveal them one at a time.

Plot a function and shade the area under it

Graph y = f(x), add Riemann rectangles, and slide a tangent line.

Animate a linear transformation

Apply a 2×2 or 3×3 matrix to a shape or a grid.

Work in 3D

Add 3D objects, orbit the camera, and keyframe a camera move.

Import an SVG and animate its points

Bring in vector artwork as editable, animatable paths.

Simulate rigid-body physics

Drop objects, bake a simulation, and let it drive the render.

Generate a scene with AI

Describe a video in plain language and get a starting scene.

Export a single frame as an image

Save any moment as a PNG, JPG, or WebP — your choice of shape and size, up to 4K.

Use the command palette

Search and run any editor action with Ctrl+K.

Fine-tune motion in the Graph Editor

See a property's whole animation as one curve and drag it into shape.

Link one object's property to another

Make a shape follow, match, or track another object every frame.

Sync animations to a voiceover

Mark up a narration track's waveform and snap animation events to exactly the right word.