How-to guides
Task-oriented recipes for a specific job — assumes you already know the basics.
Keyframe any property
Three ways to animate a value over time — pick the one that fits how you work.
Use record (auto-keyframe) mode
Turn on ● record and animate just by changing values at the playhead.
Animate one symbol in a formula
Move, morph, or draw attention to a single term instead of the whole equation.
Share a scene with a link
Send a live, interactive scene and choose exactly what viewers can do with it.
Speed-ramp an animation
CapCut-style speed curves: make motion accelerate and decelerate inside one event.
Align and distribute objects
Line up edges and space multiple objects evenly.
Build a step-by-step equation derivation
Morph an equation through algebraic steps with TransformMatchingTex.
Reveal an aligned derivation, line by line
Stack several equation lines with every "=" aligned, and reveal them one at a time.
Plot a function and shade the area under it
Graph y = f(x), add Riemann rectangles, and slide a tangent line.
Animate a linear transformation
Apply a 2×2 or 3×3 matrix to a shape or a grid.
Work in 3D
Add 3D objects, orbit the camera, and keyframe a camera move.
Import an SVG and animate its points
Bring in vector artwork as editable, animatable paths.
Simulate rigid-body physics
Drop objects, bake a simulation, and let it drive the render.
Generate a scene with AI
Describe a video in plain language and get a starting scene.
Export a single frame as an image
Save any moment as a PNG, JPG, or WebP — your choice of shape and size, up to 4K.
Use the command palette
Search and run any editor action with Ctrl+K.
Fine-tune motion in the Graph Editor
See a property's whole animation as one curve and drag it into shape.
Link one object's property to another
Make a shape follow, match, or track another object every frame.
Sync animations to a voiceover
Mark up a narration track's waveform and snap animation events to exactly the right word.