Reference
Information-oriented lookup — exact fields, exact behavior, no narrative.
Object types
Every object type, its fields, and what it compiles to in Manim.
Animations
Every animation, transform, and keyframeable property.
Panels and features
Every panel in the editor and what it's for.
Canvas tools
Select, pan, orbit, camera, pencil, and measure — how each one behaves.
Tools and More menus
Edit history, Compare versions, code view, Live Parameter, and the rest.
Keyboard shortcuts
The full shortcut list.
Scene settings
Render settings, camera, lights, and physics simulation fields.
Render formats and quality
Resolutions, frame rates, and output formats.
Team workspace
Chat, shared tasks, and presence for teams on the Team plan.
Complete field reference
Every object type, every field, every animation, every setting — the whole schema in one place.