Tools and More menus
Edit history, Compare versions, code view, Live Parameter, and the rest.
Everything behind the Tools and More buttons in the top toolbar. Both open on hover as well as click.
Tools ▸ Project
New project — starts a fresh, empty scene.
Save to cloud — stores the current project on your account so it's available from any device and can be restored later. Needs you to be signed in.
Import project… — opens a .manimstudio file saved from this editor.
Export project — writes the whole project to a .manimstudio file. This is the project itself, not a video — use Render for that, or Save frame as image… for a still.
Tools ▸ History & versions
Edit history…
Every change you've made, as a list you can jump to — instead of pressing undo over and over.
The panel opens at the top-right; click outside it or the ✕ to close. Rows read newest-first:
- The highlighted row badged now is where you are.
- Rows above it are changes you've undone — click one to jump forward.
- Rows below it are earlier states — click one to jump back.
- The bottom row is always Opened, the scene as it was when you started.
Clicking any row jumps straight there in one step. Rows are named after the edit itself — Move — Circle, Fill colour — Square, Rotate (3).
Compare versions…
Puts a saved version side by side with what you have now.
Pick a version from the Saved versions list on the left. The right side then shows the two scenes together, with a plain-language summary of what changed: how many objects and animation clips each has, which objects were added since, and which existed then, gone now.
Restore this version replaces your current scene — but it goes on the undo stack, so CtrlZ brings your work back if you change your mind.
Tools ▸ Canvas
Save frame as image… — see Export a single frame.
Measure — the ruler. Same as pressing R; see Canvas tools.
Snapping on / off — whether objects snap to the grid and to each other as you drag. The label tells you the current state.
Grid visible / hidden — shows or hides the canvas grid. Editor only; the grid is never rendered into your video.
Tools ▸ Inspect
View Manim code…
Shows the Python your scene compiles to, read-only, in a window titled Generated Manim Python.
Copy copies what's currently displayed. If the compiler has anything to warn you about, it appears in an amber strip above the code.
Split into chapters appears only when your timeline has markers. Turning it on recompiles the project into one independent scene per chapter, with a tab for each — useful when you want to render sections separately.
Command palette… — see Use the command palette.
Keyboard shortcuts… — the full list, also at Keyboard shortcuts.
More ▸ Formulas
The More menu holds standalone functions that act on whatever you have selected. Its header tells you what's currently selected, or prompts you to pick a shape.
Live Parameter
Sweeps a value through a curve's formula so the curve redraws itself over time.
- Select a curve and open More ▸ Live Parameter.
- Put the letter
asomewhere in the curve's formula, using the Inspector's Shape tab. This tool never edits your formula — you decide whereagoes. - Click Add Live Parameter. A clip appears at the playhead.
- Set From (the value of
awhen the clip starts), To (its value at the end), and Duration in seconds.
Drag the clip on the timeline to retime it, or open the Anim tab to change its easing.
Each object gets one Live Parameter clip — opening the dialog again edits the existing one rather than adding a second. The curve genuinely re-evaluates every frame, which is different from morphing between two fixed poses.
Related
- Canvas tools — the tool strip on the canvas
- Panels and features — every panel in the editor
- Keyboard shortcuts